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Zaku II Ground Type (08MST)

Delusion-MS #008: 

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The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: 
MS-06JC 
Zaku II Ground Type (08MS)

Source:
Mobile Suit Gundam: The 08th MS Team
Gundam wiki: MS-06JC Zaku II, Mobile Suit Gundam: Battle Operation 2 Wiki: Zaku II, Zaku Machine Gun, Large Heat Hawk, Heat Hawk(Enhanced), Marasai. We referred from the article. There is no basis for setting the equipped weapon. 

Machine Concept: 
This machine is a Raid type with a good balance of weapons and performance. Since it is assumed that it will match the battlefield with Gundam Ground Type, it is designed with a performance cost 50 lower than the target. This machine can choose a machine gun with a rapid fire rate or a cannon with a stun effect. Whichever you choose, you can handle the stun grenade and you can hide with smoke.

Equipped Weapons: 
Zaku Machine Gun (BM) / Magella Top Cannon (Prototype)
Large Heat Hawk / Heat Hawk (Enhanced) 

Cracker (Flash)
Smoke Discharger

Skill: 
Maneuver Armor: LV1
High Performance Balancer
Leg Shock Absorber: LV2
Personnel Radar: LV1
Melee Combo Controller: LV1
Shock Absorbing Shield
Left-Arm Special Cushioning: LV1 (Shoulder Shield)
Quick Boost: LV2
Frontline Support System: LV1

Unit Type: Raid
Environment Usage: Ground
Environment Specialization: Ground
Melee Priority: 3

Zaku Machine Gun (BM) [M-Weapon #025]
Gundam Battle Operation 2 Wiki : Zaku Machine GunWe referred from the article.
Weapon type: 
Main Weapon, Machine Gun

Description: 
Zaku Machine Gun weapon. The name (BM) indicates Burst Mode. The appearance and performance of this weapon is similar to Zaku Machine Gun. The difference is that the power is half and the firing rate of about 4 shots per second has risen to 8 shots per second. 

Single-shot damage of this weapon is reduced compared to Zaku Machine Gun. However, the amount of damage per second is the same. Also, since the firing speed is improved, it is easy to lose the enemy's balance in a short time.

Cracker(Flash) [Sub-Weapon #010]
Gundam Battle Operation 2 Wiki : Recon Type Zaku, GM Quel. We referred from the article.
Weapon type: 
Secondary Weapon, Hand Grenade
Hit Effect: 
Stun , Jamming

Description: 
The name is similar to Flash Grenade. However, this weapon is a grenade containing explosives and radar interfering substances, which it named by emitting explosive blasts and flashes. This weapon is a weapon that is not in the setup, and I have given it the necessary and sufficient function as an aid to the equipped machine.

This weapon is a grenade and can be thrown while walking. If hit, the target's balance will be lost, and a jamming effect will be given. Its power is the same as that of similar grenades, and its effect on hit is great, so it is excellent for everyday use.

Shock Absorbing Shield [D-Skill #009]
Skill category: 
Deffense Skill, Reaction Reduction

Description:
When the part that is treated as a shield is hit, the reaction is reduced.

This skill is a reproduction of the shield's function. This skill is different from the actual shield, the damage is to reduce the MSHP and not damage the shield. This skill is a reaction reduction skill for a specific part (the part treated as a shield). Please note that it is not a skill that reduces damage.

Reactions that can be mitigated are limited to shooting attacks. It has no effect on the knockdown effect.

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